Week 18 (26th Jan.)

Monday Jan. 26th In the morning Leila and I had a check in with the Art team about the Brick Lane project, tentatively named ‘Ronzo’s BrixTape’. We just wanted to update the progress tracker, and speak to the 3D team about what they felt they could do for Friday the 6th. Shockingly, we only had 1 person not attend, and we hadn’t heard from her in a while, so we sent an email to check in. Everyone else was more or less on track, with onbly a few people who may be a cause for concern. They have two weeks however, and everyone seemed confident that they would have something to hand over. Then the 3D team agreed to the tasks we had laid out for them in our email from last week so it seems that everyone is back on track to be ready for the break. I also put together some very quick sketches of what the gameplay would look like, as some people still seemed a bit unclear about the camera changes.


Tuesday Jan. 27th In the morning we had a quick session on our assessment brief for DPS. While 4000 words feels quite daunting, Maliha assured me that with the detail contained in this blog, I shouldn’t have an issue meeting the word count.

In the evening we had our “training session” for our industry mentorships. It was mostly just a presentation on what to expect from the program as well as expecations for us. I am nervous as I have had poor mentoring experiences in the past, but I’m really excited to meet someone who can really help me in my career as a narrative animator.


Wednesday Jan. 28th I spent the morning putting together my contact sheet before my tutorial with Maliha. I really had less contacts than I thought, and a significant chunk of them had actually left the studios they were at and are currently seeking new employment, which does not bode well for me. Anyhow, the tutorial with Maliha went well; I showed her all the things I had updated and we got to talking about possibly getting some of my contacts from The Line to come down to do a talk at LCC where I could act as the student liason. I’m hoping this can get me closer to any of them to the point I could ask for a mentorship.

In the evening I had my first session with Creative Shift and The Kusp, and we got to share our ideas. It got me quite excited for the help I can get for Sawtooth. Quite a few DPS people were there so it was very nice to have friendly faces.


Thursday Jan. 29th I was at work.


Friday Jan. 30th We had our SIPs pitch with Eddy from Creative Conscience. While I think we presented well, I’m fairly certain we didn’t present the kind of thing they were looking to fund. Or at the very least we didn’t frame it correctly. In honesty, I sort of forgot this pitch was for a specific brief to get a small fund and we didn’t really prepare the presentation in a way that made it clear what we would be producing. Eddy did like the idea however, and gave us great advice we can carry forward.

I hope to make some real headway in the upcoming weeks for our studio and get working on projects very soon! I also worked on the ACTSA animations.


Saturday Jan. 31st I was at work.


Sunday Feb. 1st I had a blood donation in the morning before work. While I was there I got to talk to the manager of the center to ask if they would be willing to collaborate with Sawtooth on a campaign to do a blood drive. He seemed enthusiastic and gave me his email to contact him with our idea. Over the next week we’ll be doing more logistical development on Sawtooth as well as development for the blood drive.

Week 16 (12th Jan.)

Over the winter break I took a lot of time off to sort of rest and recoup. I stayed on top of basic admin tasks as well as beginning my inductions to the New Earth team but generallt didn’t do much else. I sorely needed a break. Then when I returned to London, I immediately caught the horrible flu going around and I had to postpone my return to work by another week.


Monday Jan. 12th – I was still quite ill on Monday, so I slept though most of the day.


Tuesday Jan. 13th – I was still recovering on Tuesday, but in the evening we had a call with the ACTSA group to review what was needed for the animation. They provided us with a clearer list of references and beats for the film. We discussed the timeline and while we don’t have a set deadline, we have a tentative three weeks to work on this.


Wednesday Jan. 14th – Today, Leila, Maliha and I had a call to discuss our roles as producers on the Purr Point/Brick Lane project. We began work on a timeline spreadsheet, as well as discussed when we would have meetings with every department, we agreed that we needed to speak with each department to establish a more detailed Gantt style timeline, but we would have a document that is ready by next Friday to share with the whole team during our first monthly team meeting. Later on in the day I finally got around to getting on top of my tutorial points set by Maliha. I updated my CV and reformatted it to fit more of my roles, and I also re-did my showreel and replaced it on my portfolio site. I still however need to get back in the swing of applying to jobs, as well as get my contact sheet together since I don’t have that done yet. I also really need to get back on top of Sawtooth prep and talk to Amy, Sophia, and Alex T. about our SIPs pitch to creative conscience.


Thursday Jan. 15th – I was at work.


Friday Jan. 16th – I spent today thumbnailing and timing out some boards for the ACTSA animations as well as put together a moodboard.

I also got production training for New Earth which was exciting, but also took a while. Next week my tasks for that should begin so I am looking forward to be working on it too.


Saturday Jan. 17th – I was at work.


Sunday Jan. 18th – I was at work. Then at 8PM I had a meeting with the New Earth production gang.